>>2636> Game about simple blocking and attacking mechanics> It literally spoils most encounters to you if you simply look at the background and have spatial awareness> You recover all lost progress when failing if you simply walk to where you died, especially when luring opponents is a viable strategy> The actual hard encounters you are allowed to bring op sunbro with youI guess it is the hardest thing if you compare it to Kirby or the like.
Really, the game is all about enjoying it with a community. It is heavily built towards making people work, understand and discuss it together while at the same time being fully able to troll each other. And everywhere you look there is suffering. Internet, the game. Granted, playing alone is completely fine.
One thing I really love is the start of DS1. The subtle way they explain what your rescuer was doing there and how he dies is very engrossing.