No.1865[Reply]
I'd like making a story with Lainchan, though I didn't get to joining the last collaborative writing thread before it died. So I'm starting this one. But rather than simply adding on to the end of a story, I'd like to start with the end and add to the beginning. Why? A rambling beginning is easier to handle than a rambling end, and "How does this thing someone just used get introduced earlier?" sounds like a more amusing question to answer than "How does this thing someone introduced get used later?".
I'd try to have an outline to start and then fill in the details, but it could get bogged down too easily that way. So just add anything that seems like it'd fit right before the part you reply to, and then when it feels like we're reaching the beginning we can wrap things up with a start and put it in the next zine. Feel free to put in anything you think would be a good read. Dunno if I should start with something longer but I'll give people a chance to add to it first since I don't want to make things seem locked to something too specific with a bunch of detail at the start.
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Flipping the light switch, Smit locked the apartment entrance and went back to work. Going past the bedroom, checking chat systems to comment on the latest inanities and fictions before claiming it was time for bed and minimizing the chat terminal. Instead took a seat in the indoor garden to pick up an artist's tablet. Outlines of plants formed on the display, used as shapes in sketchwork. Over the next hour and a half, a few more character models got built, probably sellable as avatars but still too cutesy to convey the right tone. Does it even make sense to use a different alias for those things anymore? As much as those squirming little runtvatars got derided, at this point the crap for making them is obviously the least serious thing to face. Health comes first though, so turning off the portables Smit finally washed up and laid on the couch to fall asleep again in front of the moving image of a silenced television.